05Learn
Prompts that work
The better your prompt, the fewer rounds. Five rules, and the guides.
- Say what the player does. "Players collect crystals and avoid lava" works better than "make a cool game".
- Name the mood. Time of day, colors, music style. One sentence is enough.
- One thing per prompt. First the world, then the rules, then the shop. Every step can be tested.
- Say when it is done. "Done when you can get from start to finish in three minutes."
- Small bug? Small prompt. "The door at the start does not open" costs a few rounds, not a whole build session.
Voorbeeld
Bouw een obby op een zwevend eiland bij zonsondergang, paars en oranje. Tien fasen die steeds lastiger worden, met een checkpoint na elke fase en een timer bovenaan. Klaar als je van start tot finish kunt in ongeveer vier minuten.Guides
From the knowledge base
Game Developer and 3D Developer: what is a level and why does a round sometimes count double?An explanation of Automatic, Fast, Strong and Top, and when a round counts as more rounds.3D Developer in Blender and Unreal Engine: installing, connecting and levelsHow to install and connect the AI developer in Blender or Unreal, how the levels work and what a round costs.Game Developer for Roblox: installing, connecting and buildingHow to turn on the Studio plugin, connect it to your account and give your first build prompt.