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Game Developer for Roblox Studio

Your Roblox game.
Built while you watch.

A senior developer as a plugin in your own Studio. Type what you want: it builds the world, writes the scripts, tests as a player and improves itself. Right up to the title and description for publishing.

  • 2 games at once
  • 300 objects in one action
  • 2 games already live on Roblox

Real footage

Two minutes: from brief to published game

Recorded in Roblox Studio, nothing faked. You see it build, test and make two games at once.

Now live on Roblox

Two games, both built with the Game Developer

Netslimmers of the Void on Roblox

Netslimmers of the Void

Co-op extraction survival for up to four players: four classes with their own abilities, changing contracts, weapons built with elements and an end boss you can only beat with teamwork.

Play on Roblox
Phonk Battle on Roblox

Phonk Battle

Rhythm game in a neon arena: join the queue, face your opponent and hit every move on the beat for your combo. Climb to the top 5 Phonk Kings and spend your coins in the shop. On PC, mobile and console.

Play on Roblox

Both games were built at the same time, each in its own Studio. We are still working on them: improvements and updates keep coming.

Roblox StudioNetslim Game Developerexample of a session
NetslimGame Developerlinked

What he does for you

From idea to playable, without you typing a single line of code

All images below come from games it built in our own Studio. Nothing faked.

Open world with roads, lampposts and a custom HUD
Entire worldsRoads, neighbourhoods, nature. Houses and trees up to 300 at a time, neatly placed along the road. With a map, it sees for itself where it is still empty.
Enemies and weapons
Gameplay that worksEnemies, weapons, damage, ammo, missions. Server and client neatly separated.
Lobby with armory and shop
Lobby, shop and progressionClasses, armory, coins, saving, leaderboards and an admin panel for you.
The Game Developer panel in Studio
Tests itself, as a player tooA test in Studio after every round, and a real Play test with a character for weapons and coins. Every sound is checked.
Phonk Battle, a second game
Two games at onceEach Studio gets its own developer. Phonk Battle and Netslimmers of the Void were built side by side.
Building in Roblox Studio
In your own placeYour folders, your names. Every round can be undone with Ctrl+Z. Models and music from the Creator Store, or your own.

Next: players

Done building? On to the ads

01Ready to publish

At the end, the developer gives you a title, a description for your game page and genre advice, tailored to what it built. Copy, paste, publish.

02Ad copy

Short ad texts for Roblox Ads, Roblox's own advertising platform, are included. You can start a campaign there from just a few dollars.

03Or we do it

Prefer that we set up the campaign in Roblox Ads and adjust it until players come in? We do that on request. Send us a message.

Ask about Roblox Ads by Netslim

Why this

Hire a developer, use an AI chatbot, or this

Most tools, including the official ones, help you with separate steps. This one builds your game from a single brief to the end: filled in, tested and ready to publish.

Hiring a developerAI chatbotGame Developer
Costper hour or per projecta subscription, plus all the work yourselffixed package, paid upfront, from € 79.00 (€ 95.59 incl. VAT)
How you workyou brief, they buildyou drive every step, copying and pastingone brief, it keeps building round after round until it is done
World, screens and scriptsyescode onlyyes, plus a full world: up to hundreds of objects at a time
Tests its own workusuallynoevery round, as a player and with multiple players, including sound
Ready to publishdependsnotitle, description, ad texts and the age questionnaire
Stuck?the developerfigure it out yourselfour team, in Dutch and English

Packages

Choose how much it builds per month

A round takes half a minute to two minutes and builds a good chunk right away. Netslimmers of the Void, a complete game with four classes, weapons and a final boss, took about 160 rounds.

Start

€ 79,00per maand, excl. btw · € 95,59 incl. btw

50 build rounds per month

€ 1.58 per round

Promost popular

€ 199,00per maand, excl. btw · € 240,79 incl. btw

150 build rounds per month

€ 1.33 per round

Studio

€ 449,00per maand, excl. btw · € 543,29 incl. btw

400 build rounds per month

€ 1.12 per round

Out of rounds? Buy extra rounds for € 1.50 per round excl. VAT (€ 1.82 incl. VAT), minimum 10, or upgrade. Everything paid upfront, never a bill afterwards. Cancel monthly.

  • Only completed rounds count, failed ones do not
  • Studio plugin for Windows and Mac
  • Objects, terrain, GUI, sound and Luau scripts
  • Tests its own work, also as a player
  • Title, description and ad copy when publishing
  • Every round can be undone with Ctrl+Z
  • Support from our team, with real developers
  • Your place stays yours: you do the publishing

How it works

Three steps, then it builds

  1. 01Install the plugin

    One file, from your Netslim account. Put it in the Studio plugins folder. Done.

  2. 02Connect with a code

    Create a connection code in your account and type it in the panel in Studio. Valid for ten minutes, single use.

  3. 03Type your request

    As precise or as loose as you like. It looks at what is already there, builds, tests what can be tested and tells you what you can try.

Only your open place
The plugin reads and writes in the place that is open. It never publishes, saves to Roblox or does anything with your Roblox account.
No outside code
Code that runs in Studio may not make any internet requests or load any outside modules. The same goes for scripts for your game. We check this, and so does the plugin.
What we see
Your request, the names and types of objects in your place, and the scripts it writes or that you let it read. No screenshots, no other files.
With AI
The Game Developer works with AI. Review its work as you would for a new colleague and test with Play. Stuck? Our team will help.

Questions

What people ask us

Who is this for?

Voor merken en bureaus die een Roblox-ervaring willen zonder eigen gamestudio, voor studio's die sneller willen bouwen en voor makers die serieus geld verdienen met hun game. Je hoeft niet te kunnen programmeren.

Does it work in my existing game?

Yes. It first looks at what is already there and builds on it, using your folders and names. It deletes nothing unless you ask it to.

Does every brief cost a lot of rounds?

No. There is a maximum of 30 rounds per task, and no minimum. A small change, such as a colour, a text or a fix, usually costs one round. Only completed rounds count.

How fast is it?

A round usually takes between thirty seconds and two minutes. A complete system, such as checkpoints with a timer and a leaderboard, it builds in a few rounds in a row.

What if it isn't right?

Ctrl+Z undoes the last round. Or type what needs to change, and it will adjust it. If you really get stuck, one of our developers will take a look with you.

Does it work on a Mac?

Yes. The plugin is a regular Studio plugin and works on Windows and Mac.

Can it publish or sell my game?

No, on purpose. You publish, set up Game Passes and do everything involving your Roblox account yourself. It only works in the open place.

What does it cost?

One package per month, paid upfront: Start € 79.00 (€ 95.59 incl. VAT) for 50 build rounds, Pro € 199.00 (€ 240.79 incl. VAT) for 150 build rounds, Studio € 449.00 (€ 543.29 incl. VAT) for 400 build rounds. Amounts excl. VAT, with the price incl. VAT in brackets. Out of rounds? Buy extra rounds for € 1.50 per round (€ 1.82 incl. VAT), or upgrade. You never get a bill afterwards.

What if I run out of rounds?

Then it stops cleanly and tells you. Buy extra rounds in your account (minimum 10, they don't expire) or upgrade to a larger package. Then type "continue" and it picks up where it left off.

What about cancelling?

Monthly, in your account. What it has built stays in your place.

Choose a package